Design of a pedagogic instrument for teaching software process improvement: Teaching instrument for university and business environments [Diseño de un instrumento pedagógico para la enseñanza de la mejora de procesos software: Instrumento de enseñanza para ambientes universitarios y empresariales]
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Date
2014Author
Álvarez M.C.G.
Villalón J.A.C.-M.
Gasca-Hurtado G.P.
Guilabert T.S.F.
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Software development organizations focus their efforts and invest resources on improving their processes and motivating their teams. The goal of this initiative is to develop high quality software products; however, some difficulties related to the learning process can be found in the dynamics interactions of the professional teams within the organization. A potential cause for these difficulties can be attributed to the use and implementation of teaching methodologies with lower levels of team member motivation. Gamification offers a possible solution for these deficiencies providing more thought-provoking environments for the learning experience. In this paper we propose a teaching instrument based on the principles of gamification to achieve a required level of motivation in teams involved in process improvement. Thus, motivation makes possible a successful implementation of the continuous improvement cycle in software development organizations.
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