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dc.creatorGomez-Alvarez M.C.spa
dc.creatorSanchez-Dams R.spa
dc.creatorBaron-Salazar A.spa
dc.date.accessioned2017-12-19T19:36:47Z
dc.date.available2017-12-19T19:36:47Z
dc.date.created2017
dc.identifier.isbn9781509016334
dc.identifier.urihttp://hdl.handle.net/11407/4318
dc.language.isospa
dc.publisherInstitute of Electrical and Electronics Engineers Inc.spa
dc.relation.isversionofhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85013963933&doi=10.1109%2fCLEI.2016.7833398&partnerID=40&md5=be16f46146b4bab1091219278df5f6c0spa
dc.sourceScopusspa
dc.titleTrouble hunters: A game for introductory subjects to computer engineeringspa
dc.typeConference Papereng
dc.rights.accessrightsinfo:eu-repo/semantics/restrictedAccess
dc.contributor.affiliationGomez-Alvarez, M.C., Grupo de Investigación Arkadius, Universidad de Medellín, Medellín, Colombiaspa
dc.contributor.affiliationSanchez-Dams, R., Grupo de Investigación Lenguajes Computacionales, Universidad Nacional de Colombia, Medellín, Colombiaspa
dc.contributor.affiliationBaron-Salazar, A., Grupo de Investigación Galeras.Net, Universidad de Nariño, San Juan de Pasto, Colombiaspa
dc.identifier.doi10.1109/CLEI.2016.7833398
dc.subject.keywordembedded systemseng
dc.subject.keywordintroduction to engineeringeng
dc.subject.keywordlearning active estrategyeng
dc.subject.keywordserious gameeng
dc.subject.keywordEmbedded systemseng
dc.subject.keywordInnovationeng
dc.subject.keywordPersonnel trainingeng
dc.subject.keywordSerious gameseng
dc.subject.keywordSoftware designeng
dc.subject.keywordTeachingeng
dc.subject.keywordComputer engineeringeng
dc.subject.keywordE-strategyeng
dc.subject.keywordGrowing demandeng
dc.subject.keywordHardware and softwareeng
dc.subject.keywordInnovative strategieseng
dc.subject.keywordIntroduction to engineeringeng
dc.subject.keywordComputer gameseng
dc.publisher.facultyFacultad de Ingenieríasspa
dc.abstractGrowing demand for embedded systems translates into the need for professionals with specialized skills and knowledge for the production of systems that integrate hardware and software. Teachers and institutions incorporate innovative strategies from the earliest stages of the formation of professionals who build embedded systems. The game as a creative and innovative strategy has proven efficiency in the training of professionals from different disciplinary domains. In this paper the use of a serious game for the development of social and ethical skills is proposed. The game is called Trouble Hunters where participants make up commissions of inquiry to analyze the failed cases of software development. In this way, participants must identify causes, consequences, missing competencies and wrong decisions by engineers. Additionally creativity is promoted with answers through cartoons, logos or hieroglyphics. © 2016 IEEE.eng
dc.creator.affiliationGrupo de Investigación Arkadius, Universidad de Medellín, Medellín, Colombiaspa
dc.creator.affiliationGrupo de Investigación Lenguajes Computacionales, Universidad Nacional de Colombia, Medellín, Colombiaspa
dc.creator.affiliationGrupo de Investigación Galeras.Net, Universidad de Nariño, San Juan de Pasto, Colombiaspa
dc.relation.ispartofesProceedings of the 2016 42nd Latin American Computing Conference, CLEI 2016spa
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dc.type.versioninfo:eu-repo/semantics/publishedVersion
dc.type.driverinfo:eu-repo/semantics/conferenceObject
dc.identifier.reponamereponame:Repositorio Institucional Universidad de Medellínspa
dc.identifier.instnameinstname:Universidad de Medellínspa


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