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Trouble hunters: A game for introductory subjects to computer engineering
dc.creator | Gomez-Alvarez M.C. | spa |
dc.creator | Sanchez-Dams R. | spa |
dc.creator | Baron-Salazar A. | spa |
dc.date.accessioned | 2017-12-19T19:36:47Z | |
dc.date.available | 2017-12-19T19:36:47Z | |
dc.date.created | 2017 | |
dc.identifier.isbn | 9781509016334 | |
dc.identifier.uri | http://hdl.handle.net/11407/4318 | |
dc.language.iso | spa | |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | spa |
dc.relation.isversionof | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85013963933&doi=10.1109%2fCLEI.2016.7833398&partnerID=40&md5=be16f46146b4bab1091219278df5f6c0 | spa |
dc.source | Scopus | spa |
dc.title | Trouble hunters: A game for introductory subjects to computer engineering | spa |
dc.type | Conference Paper | eng |
dc.rights.accessrights | info:eu-repo/semantics/restrictedAccess | |
dc.contributor.affiliation | Gomez-Alvarez, M.C., Grupo de Investigación Arkadius, Universidad de Medellín, Medellín, Colombia | spa |
dc.contributor.affiliation | Sanchez-Dams, R., Grupo de Investigación Lenguajes Computacionales, Universidad Nacional de Colombia, Medellín, Colombia | spa |
dc.contributor.affiliation | Baron-Salazar, A., Grupo de Investigación Galeras.Net, Universidad de Nariño, San Juan de Pasto, Colombia | spa |
dc.identifier.doi | 10.1109/CLEI.2016.7833398 | |
dc.subject.keyword | embedded systems | eng |
dc.subject.keyword | introduction to engineering | eng |
dc.subject.keyword | learning active estrategy | eng |
dc.subject.keyword | serious game | eng |
dc.subject.keyword | Embedded systems | eng |
dc.subject.keyword | Innovation | eng |
dc.subject.keyword | Personnel training | eng |
dc.subject.keyword | Serious games | eng |
dc.subject.keyword | Software design | eng |
dc.subject.keyword | Teaching | eng |
dc.subject.keyword | Computer engineering | eng |
dc.subject.keyword | E-strategy | eng |
dc.subject.keyword | Growing demand | eng |
dc.subject.keyword | Hardware and software | eng |
dc.subject.keyword | Innovative strategies | eng |
dc.subject.keyword | Introduction to engineering | eng |
dc.subject.keyword | Computer games | eng |
dc.publisher.faculty | Facultad de Ingenierías | spa |
dc.abstract | Growing demand for embedded systems translates into the need for professionals with specialized skills and knowledge for the production of systems that integrate hardware and software. Teachers and institutions incorporate innovative strategies from the earliest stages of the formation of professionals who build embedded systems. The game as a creative and innovative strategy has proven efficiency in the training of professionals from different disciplinary domains. In this paper the use of a serious game for the development of social and ethical skills is proposed. The game is called Trouble Hunters where participants make up commissions of inquiry to analyze the failed cases of software development. In this way, participants must identify causes, consequences, missing competencies and wrong decisions by engineers. Additionally creativity is promoted with answers through cartoons, logos or hieroglyphics. © 2016 IEEE. | eng |
dc.creator.affiliation | Grupo de Investigación Arkadius, Universidad de Medellín, Medellín, Colombia | spa |
dc.creator.affiliation | Grupo de Investigación Lenguajes Computacionales, Universidad Nacional de Colombia, Medellín, Colombia | spa |
dc.creator.affiliation | Grupo de Investigación Galeras.Net, Universidad de Nariño, San Juan de Pasto, Colombia | spa |
dc.relation.ispartofes | Proceedings of the 2016 42nd Latin American Computing Conference, CLEI 2016 | spa |
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dc.type.version | info:eu-repo/semantics/publishedVersion | |
dc.type.driver | info:eu-repo/semantics/conferenceObject | |
dc.identifier.reponame | reponame:Repositorio Institucional Universidad de Medellín | spa |
dc.identifier.instname | instname:Universidad de Medellín | spa |
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