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dc.creatorGasca-Hurtado G.P.spa
dc.creatorGómez-Alvarez M.C.spa
dc.creatorMuñoz M.spa
dc.creatorMejía J.spa
dc.date.accessioned2017-12-19T19:36:47Z
dc.date.available2017-12-19T19:36:47Z
dc.date.created2017
dc.identifier.isbn9783319642178
dc.identifier.issn18650929
dc.identifier.urihttp://hdl.handle.net/11407/4320
dc.language.isoeng
dc.publisherSpringer Verlagspa
dc.relation.isversionofhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85030655116&doi=10.1007%2f978-3-319-64218-5_23&partnerID=40&md5=c04b2fff039848a41b579f56e72b4bf0spa
dc.sourceScopusspa
dc.titleToward an assessment framework for gamified environmentsspa
dc.typeConference Papereng
dc.rights.accessrightsinfo:eu-repo/semantics/restrictedAccess
dc.contributor.affiliationGasca-Hurtado, G.P., Facultad de Ingeniería, Ingeniería de Software, Universidad de Medellín, Carrera 87 No. 30-65, Medellín, Colombiaspa
dc.contributor.affiliationGómez-Alvarez, M.C., Facultad de Ingeniería, Ingeniería de Software, Universidad de Medellín, Carrera 87 No. 30-65, Medellín, Colombiaspa
dc.contributor.affiliationMuñoz, M., Centro de Investigación en Matemáticas, Av. Universidad no 222, Zacatecas, Mexicospa
dc.contributor.affiliationMejía, J., Centro de Investigación en Matemáticas, Av. Universidad no 222, Zacatecas, Mexicospa
dc.identifier.doi10.1007/978-3-319-64218-5_23
dc.subject.keywordGamificationeng
dc.subject.keywordGamification principleseng
dc.subject.keywordSoftware process improvementeng
dc.subject.keywordProcess engineeringeng
dc.subject.keywordDesign methodeng
dc.subject.keywordDynamic environmentseng
dc.subject.keywordFundamental componenteng
dc.subject.keywordGamificationeng
dc.subject.keywordSoftware Process Improvementeng
dc.subject.keywordSoftware process improvementseng
dc.subject.keywordSoftware designeng
dc.publisher.facultyFacultad de Ingenieríasspa
dc.abstractGamification is a recent strategy used in several contexts, in our case we implement gamification as a strategy to promote a dynamic environment in Software Process Improvement (SPI) initiatives. Gamification can be a mechanism to transform SPI approaches, since it has great potential to increase engagement and enjoyment in teams. In this paper, we present a proposal for the assessment of gamified environments in order to assure that gamified experiences meet the purposes, goals, principles and elements that are defined as gamification fundamental components. Our proposal is oriented towards the definition of an assessment framework for gamified environments that comprises the identification and adoption of gamification principles, as well as a design method for gamified activities. © 2017, Springer International Publishing AG.eng
dc.creator.affiliationFacultad de Ingeniería, Ingeniería de Software, Universidad de Medellín, Carrera 87 No. 30-65, Medellín, Colombiaspa
dc.creator.affiliationCentro de Investigación en Matemáticas, Av. Universidad no 222, Zacatecas, Mexicospa
dc.relation.ispartofesCommunications in Computer and Information Sciencespa
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dc.type.versioninfo:eu-repo/semantics/publishedVersion
dc.type.driverinfo:eu-repo/semantics/conferenceObject
dc.identifier.reponamereponame:Repositorio Institucional Universidad de Medellínspa
dc.identifier.instnameinstname:Universidad de Medellínspa


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