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dc.creatorMuñoz M.spa
dc.creatorPeña A.spa
dc.creatorMejia J.spa
dc.creatorGasca-Hurtado G.P.spa
dc.creatorGómez-Álvarez M.C.spa
dc.creatorHernández L.spa
dc.date.accessioned2018-10-31T13:44:18Z
dc.date.available2018-10-31T13:44:18Z
dc.date.created2018
dc.identifier.isbn9783319979243
dc.identifier.issn18650929
dc.identifier.urihttp://hdl.handle.net/11407/4863
dc.descriptionNowadays, the software development means teamwork, in both industry and academia. Because of the soft skills and knowledge that each team member brings to the team, for high performance teams, the human factor turns out to be a key element. Therefore, building a well-structured team implies to consider its members' individualities, which will compose the coexistence that will directly impact the team. In order to observe collaboration in a similar to real life situation, in this paper we propose the use of a contraption based on the Rube Goldberg machine to gamify the identification of software development team roles focusing on knowledge, skills and interactive styles toward the integration of high performance teams. A virtual reality tool was developed to provide an attractive way to support the integration of high performance teams for software engineering. This paper includes both the description of the virtual environment and the first results of implementing it. The first results show that after using the virtual environment the teams obtained better performance. © 2018, Springer Nature Switzerland AG.spa
dc.language.isoeng
dc.publisherSpringer Verlagspa
dc.relation.isversionofhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85053143185&doi=10.1007%2f978-3-319-97925-0_18&partnerID=40&md5=dbe918d1656fd14b4a62e4bb5b0af120spa
dc.sourceScopusspa
dc.subjectCollaborative workspa
dc.subjectGamificationspa
dc.subjectSoftware engineeringspa
dc.subjectTeamworkspa
dc.subjectProcess engineeringspa
dc.subjectSoftware engineeringspa
dc.subjectVirtual realityspa
dc.subjectCollaborative Workspa
dc.subjectGamificationspa
dc.subjectKey elementsspa
dc.subjectSoft skillsspa
dc.subjectSoftware development teamsspa
dc.subjectTeam membersspa
dc.subjectTeamworkspa
dc.subjectVirtual reality toolsspa
dc.subjectSoftware designspa
dc.titleGamification to Identify Software Development Team Members' Profilesspa
dc.typeConference Papereng
dc.rights.accessrightsinfo:eu-repo/semantics/restrictedAccess
dc.publisher.programIngeniería de Sistemasspa
dc.contributor.affiliationMuñoz, M., Unidad Zacatecas, Centro de Investigación en Matemáticas, Parque Quantum, Ciudad del Conocimiento;Peña, A., Universidad de Guadalajara;Mejia, J., Unidad Zacatecas, Centro de Investigación en Matemáticas, Parque Quantum, Ciudad del Conocimiento;Gasca-Hurtado, G.P., Universidad de Medellín;Gómez-Álvarez, M.C., Universidad de Medellín;Hernández, L., Unidad Zacatecas, Centro de Investigación en Matemáticas, Parque Quantum, Ciudad del Conocimientospa
dc.identifier.doi10.1007/978-3-319-97925-0_18
dc.relation.citationvolume896
dc.relation.citationstartpage219
dc.relation.citationendpage228
dc.publisher.facultyFacultad de Ingenieríasspa
dc.relation.ispartofesCommunications in Computer and Information Sciencespa
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dc.type.versioninfo:eu-repo/semantics/publishedVersion
dc.type.driverinfo:eu-repo/semantics/conferenceObject


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