Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
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Requirements Engineering is a discipline that combines technical and social skills as it interact with people constantly. For this reason great challenges exist in the teaching-learning process. This paper presents a videogame with educational purpose built to reinforce the concepts of non-functional requirements as a proposal to improve this process. © 2013 AISTI.
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